Release Patches
November 13, 2019
Rev. 379591
Fixed Catalina support
Added support for Apple's new notarization procedure
August 13, 2019
Rev. 357353
Update
Added official Chinese language support
Bug Fix
Fix an issue with targeting a boat cannon while using a controller
July 23, 2019
Rev. 354558
Bug Fixes
Fix potential crash on load with burnt farmplot.
Wormwood will not catch fire when hit by lightning while wearing insulating gear in non-Hamlet worlds as well.
July 3, 2019
Rev. 347667
Bug Fix
Fix potential infinite loop on load
June 28, 2019
Rev. 347153
Bug Fix
Fix for sound problem caused by rabid beetles
June 27, 2019
Rev. 346868
Bug Fix
Fix for crash in seasonmanager when under attack in a Hamlet compatible ROG world
Rev. 346513
Bug Fix
Fixed the burnt farm plot crash
June 25, 2019
Rev. 346255
Bug Fix
Fixed a sound glitch in the Volcano
Rev. 345820
Player will wait until after landing on a boat to sneeze.
Fixed a graphic bug with fence gates when exiting interiors.
Insulated sac, sea sack and gold rock gets a minimap icon.
Pathfinding should now work better in interiors.
Fixed bug where minimap sometimes didn't properly uncover traversed areas.
Can pick up items on the ground near un-sprung tooth traps now.
Fixed a spelling error on the Batilisk Wing?.
Thumper’s minimap icon fixed.
Dense turf will grow tall grass.
Fixed crash at the beginning of adventure mode prologue
Life vest and amulet will save the player on water in Hamlet.
Wheeler tracker won’t steal an item when a second is given to it anymore.
Poison Frog Legs and Tubers won’t bother WX anymore.
Fixed player boat crashing into shoreline when beardhair or dense jungleturf was placed on edge of lilypond.
Bramble Armor will protect Wormwood from Cacti and Spiky Bushes.
Bat Bat added to magic tab in Hamlet.
Fixed very high awake entity counts, especially near waterfalls.
Electric Isosceles won’t transport land based followers.
Webber won’t attack neutral spiders with the attack key now.
Pigs shouldn’t get stuck on city structures so much.
Fixed a graphic problem with the pig totem torch.
Roc won’t try and break non breakable structures.
Roc won’t land when you are on the edge of the jungle and sky.
Farmplot art will refresh properly on save/load
City Pig houses minimap icon fixed
Fixed some bugs with Ballphin Palace
Fixed potential humongous memory spike on world load when worldhopping.
The Doy Doy feather is actually tradeable now.
June 14, 2019
Rev. 343524
We've added a new Performance setting in Settings called Dynamic Asset Loading. It saves memory by loading certain data as needed, and unloading it when it’s not used for a while. Like most optimizations there’s a trade-off - while the dynamic loading decreases memory usage significantly it also means the game has to load assets in the background - depending on your hardware this may be noticeable. The game needs a restart for any change to the asset loading to take effect.
Bug Fixes
Added a “Dynamic Asset Loading” feature to reduce the memory usage on some machines*
Improved performance of Tall Grass.
Fixed graphic bug when punching with Bug B’Gone
Pugalisk Gaze will now freeze birds, butterflies, bees, fish and some other things it didn’t before.
Frozen flytraps won’t go to sleep now.
Flower of life sparkles won’t block building placement
Minimap icons for Wheeler’s Tracker, Pew-Matic, Bramble Core and Spiky Bush
2nd Aporkalypse ends properly now.
Toucans won’t land in Mangrove biomes now.
Roc Egg won’t world hop, like the gizzard stone.
Fixed Silver Necklace floating anim and minimap icon.
Krampus can’t steal some things he shouldn’t be able to now.
Flower of Life just burns to ash now.
Gnats can be frozen by flingomatic.
Controller players can eat again with non-Wormwood characters in Hamlet compatible worlds.
Using the Deconstruction Staff on pig city items will remove them completely, no reconstruction project left behind.
Ancient Pickaxe won’t destroy a coral before it can be hammered now.
Wormwood will gain sanity planting seeds in a farmplot now.
Butterfly spawners don’t block placement.
Fixed the ruins and jungle seasonal music.
Queen Womant plays boss fight music now.
Fixed a caps problem with Wilba’s speech/
The Magic Water will cure poison.
Fixed a “double hair” bug on the character anim
Capped vampire bats that will collect in caves.
Pig Beautician will accept Doy Doy Feathers.
Fixed minimap texture for dense turf.
Corkboat will float if the player sinks while holding one
Fixed hover text on the Tar Lamp
Fixed some Wheeler tracker bugs so it will track more items now.
Changed Lily Pad collision so things won’t get stuck in the middle of them.
Vampire Bats will drop bat wings occasionally now.
Fixed a bug with hounds spawning where they shouldn’t.
Fixed bug where Ro-bin could randomly disappear when the gizzard stone was left in an interior.
Fixed a graphic problem with the size of the some of the growable products.
Fixed a problem with hounds arriving too soon after jumping back to an ROG world.
Fences can only be built on land now.
Fences are now taken into consideration for pathfinding,
Wheeler won’t always dodge towards things she’s attacking now.
Wheeler’s dodge target moves faster for controllers now.
June 7, 2019
Rev. 341620
The Thumper still sometimes misses stuff, but now it’s not always the same things.
Controller won’t allow character to dismount boatsinto clouds now.
Peagawk Feather is not mole food.
Weather Pain works on hackable things
Ancient Robots will join together again.
Boat Repair Kit added to Hamlet recipes.
One man band and spider hat won’t befriend corpses.
June 6, 2019
Rev. 341281
Bug Fixes
Pig town is more consistent now. Shouldn’t have missing pig palaces
Fixed issue where the “Travel” option would not show on teleportato in adventure mode when playing with controller.
The Camera will zoom back out after Wilba’s transformations.
Fixed controller hint showing “MISSING NAME” when near a bramble site.
Fixed examine string for cave entrance on ROC island.
Only Wormwood will see the Plant action with seeds when using a controller.
Partially constructed Robot can be teleported.
Reduced memory spike on save.
Dryrack in interiors will still work when it’s raining outside.
Controllers won’t detect depleted sparkling pools.
Fixed another way rain could stop prematurely when leaving an interior
Ancient Robots won’t push the telelocator Focus around now.
Ancient Robots can’t leave the world bounds now.
Ancient Hulk’s laser spin should cause less lag now.
Walls can now be placed on sparkling puddles.
Dung piles won’t land in the water or thin air now.
Wilba’s silver necklace will stop draining sanity when Wilba is safe from Werepigism.
Vortex Cloak float animation fixed
Root Trunk minimap icon fixed
Ro Bin won’t disappear when left alone in a room
Bramble Sites can be built on now.
Investigated mysteries will survive a save/load
Navigadget can be dropped after an attempt to put it into the Pew-matic is made.
Base Fan doesn’t work when off now.
Gnats can be carried to other worlds when infesting a character who uses the Skyworthy or Seaworthy
Minimap icon for player’s city hall fixed.
Cooked Tubers are now actually cooked.
Payment can come from a backpack when shopping.
Pig Bandit will include contents of the players backpack now when deciding to mug them.
Flower of Life’s health penalty as a resurrector fixed.
Fixed a layering issue with doors and columns.
Added Hedge item examine strings.
Fixed the spawning of multiple Bramble Cores on save/load
Pig won’t forget they paid tax on a save/load
May 29, 2019
Rev. 338264
Bug Fixes
Fixed crash to desktop when dying in adventure mode
Fixed a graphic bug with the living artifact and loading a room.
Fixed the Vortex Cloak from blocking crafting placement.
Royal Pig Guards will now walk to eat something outside their patrol range.
Fixed howling conch wind and dripple pipe rain sometimes being prematurely interrupted by entering an interior.
Ancient Herald should not spawn in player home anymore
Boats should not break anymore upon hitting shorelines with bear rug turf or dense turf
Werewilba can not unequip her fur anymore when playing with controller.
Fixed occasional crash when a panflute or howling conch ran out of durability.
The Aporkalypse Clock won’t freeze the game when the world is set to have no night time.
Queen Malfalfa is too important to pay for cleaning services
Piko’s will correctly show if they have or don’t have items in their cheeks.
Werewilba should not be able to enter doors behind suspicious cracks anymore when playing with controller.
Fixed some tinker shop deco item names.
When Werewilba picks up a trap with a rabbit, the rabbit shouldn’t disappear anymore.
Fixed a rare crash when playing the panflute in a boat
Fixed a rare crash in startup of newly generated Hamlet worlds
Jungle ferns are no longer highlighted as target when playing with controller
Fixed assert when taking Skyworthy to ROG into an interior in a world where it was raining when you left.
Fixed rare crash with showing item names. Possibly mod related.
Gnats won’t hog the target selection with controllers.
Improved controller handling of “use item” conflicts (like eat/plant)
May 24, 2019
Rev. 337090
Bug Fixes
Cannon shots will detonate after 3 seconds, in case they get stuck on things.
Controller players will now properly get an ‘eat’ action prompt as well with edible plantable items
Fixed a crash with shadow hands in non Hamlet games.
Fixed a crash with pig trading.
Fixed a crash with the twister.
Fixed a crash with volcanomanager.
Hopefully fixed rare but severe render glitch where everything in the world would start flickering in and out of existence.
Fix for bug where minimap would not start to uncover until you had looked at minimap
Fix for all items on minimap being visible in non-Hamlet worlds
Gnat mounds will maintain their worked state between save and load
Gnats will wait to rebuild their nest properly.
Rev. 336897
Balance and game play changes
The Vortex cloak doesn’t drain sanity constantly now, instead it does sanity damage to the character relative to how much damage it absorbs.
Pig town lawn ornaments and hedges now available in the City craft tab.
Bug Fixes
Shadow Hands will reach fires in interiors.
Fix rain ambient sounds on umbrella hats being played in interiors
Wagstaff’s equipped items won’t be all grey now after taking off the infoggles
Bosses should no longer spawn in interiors.
Wheeler’s save slot image smirks.
Fixed player being stuck in godmode after traveling to a Skyworthy/Seaworthy
Fixed inspect string for "Pig Skin?"
Fixed rare crash to desktop when shift-clicking items in container with full inventory
Fixed broken minimap rendering in vampirebatcaves.
Only Wheeler can have her navigadget and air horn.
Windy Conch will summon wind in Hamlet
Old Bell will not call the bigfoot indoors
Frog rain won’t fall indoors.
Loot acquired from creating a door on a wall where a wall ornament is will less likely spawn in a wall.
Woodlegs and Walani can craft their nautical items in Hamlet.
Volcano eruption shouldn't impact interiors anymore.
Spider Monkey Trees can use dense turf.
Fixed a rare crash when a character is nearsighted and tries to look at something.
Fixed missing art in Wormwood’s arm chop.
Fixed the working music to not skip back to the start.
Pigs will accept trade just after they have eaten now.
Fixed art for burnt cocooned trees.
Fixed sleeping pig guard examine string.
WX can eat gears again after using the living artifact now.
Hamlet craftable turf isn't leaky anymore.
May 17, 2019
Rev. 335195
New Features
Hamlet gets a Teleportato
Bug Fixes
The Living Artifact charging sound will no longer be active if it runs out while charging a shot
Fixed the Bramble Trap placer art
Fixed a bug where the Wheeler Tracker and Trusty Shooter slot background would disappear
The correct DLC icon now shows up when creating a Hamlet world using the Skyworthy in Shipwrecked
Using the Skyworthy to go to a Hamlet world now allows you to merge with old Hamlet saves
Crafting the tellebrela in Vanilla no longer crashes the game
Fixed Seaworthy boarding animation
Unequipping infrogoggles in DS Vanilla no longer resets the day phase
Fixed a crash when trying to spawn the Herald inside an interior
Living artifact’s pulse sound works properly now.
Sea/Skyworthy should now properly work in interiors
Sea/Skyworthy should now properly work in caves and volcano
Seaworthy will now try to travel to Seaworthy, Skyworthy to Skyworthy (existing worthies will need to be saved once for this to succeed)
Fixed a problem with Wagstaff’s idle animation in an ROG compatible world.
Hounds no longer spawn while the player is in an interior
Sprinkler placer shows the range of the sprinkler spray, not the range it needs to be to a water source now.
Items blown onto the clouds will now disappear
Fixed Wagstaff's blur with low insanity when distortion is enabled.
Fixed infinite-light-in-interior exploit for boat torch, boat lantern and bottle lantern.
Fixed craft-tabs prototype-ready alert when ingredient goes into a backpack
Updated Wheeler’s character select images with her smirk.
May 15, 2019
Rev. 334206
Bug Fixes
Fixed a save/load bug that would cause duplicate dung balls
Fixed a couple crashes on the Wheeler Tracker and Trusty Shooter
Fixed an ant queen crash
The mant suit durability should be consistent now
Added the irreplaceable tag to the Executive Hammer and Key to the City
Fixed a bug that caused multiple Ro Bins to be created.
Fixed a bug where the Trusty Shooter and the Wheeler Tracker slot would show up after equipping a backpack
Fixed a rare crash at world startup
May 14, 2019 - Official Release
Rev. 333702
New Features
Wheeler added to Hamlet DLC.
Ancient Hulk added to Hamlet DLC.
New rooms and doors added to the renovation crafting tab.
Wagstaff added to all versions.
Bug Fixes
Wagstaff doesn't announce when another creature puts on one of his goggles
Don't activate the color change when another creature puts on the Fryfocals
Disable map when Living Artifact is active
Fixed a crash when playing adventure mode as Wagstaff and reaching the final chapter
Fixed player telelocating into interiors.
Fixed Depth Worm inspect quotes
Fixed issue in interiors that could result in two rooms occupying the same location*
Wheeler will no longer get stuck in God Mode after Dodging
Fixed a crash when players click an empty Trusty Shooter slot
Miscellaneous tunings on the Aporkalypse
*The bugfix in the player interiors needed a fixup that in case of detected errors will relocate the offending rooms and removes any doors that connected to the offending rooms - the player is reimbursed the cost of the doors. If you notice missing doors in your house, this is why.
Early Access
May 9, 2019
Rev. Beta 332790
Bug Fixes
The uncharged shot is not blocked by the world edge anymore
Fixed jittery forest canopy shadow on clouds
Improved controller support for bug-report screen
Gunpowder used by the Blunderbuss no longer shows up at 0,0
Fixed some animation issues with the living artifact
Miscellaneous string fixes
Fixed a crash on the Navigadget when entering interiors
May 8, 2019
Rev. 332388 (Beta 332395)
Bug Fixes
Fixed minimap icons for Ro-bin and saltlick
Fixed a rare crash in werepigbrain.lua
Fixed rare crash with tuber trees
Fixed inability to inspect boats in Hamlet compatible worlds
Made it easier to hammer structures when inside a boat
Fixed bug where birds would stop spawning
Taking off the shamlet mask won't give entities the "monster" tag if they didn't have it to begin with
Webber's Shamlet mask will now show up as the first craftable item in the dress tab
Shamlet mask now works as an open top hat
Beta specific fixes
Wheeler can now dodge with a controller
Wheeler can now use the Trusty Shooter and Navigadget with a controller
Entities inside interiors should not get snow-covered
Fixed a potential crash and some bad picks in Wagstaff's nearsightedness name randomizer
Fixed crash when entering an interior on the volcano
Fixed crash when using spyglass in interior
Wagstaff now really should have the Pretty Parasol recipe available
Added Wheeler's dodge values to tuning.lua to make it accessible for modders
Updated the Trusty Shooter tier damage list and moved it to tuning.lua
It is now possible to telelocate mobs into, out of, and between interiors
Fixed a bug in the player interiors that could lead to misplaced rooms, causing infinitely looping rooms* The bugfix in the player interiors needed a fixup that in case of detected errors will remove the offending doors (not rooms) and will reimburse players the cost of those doors. If you notice missing doors in your house, this is why.
Wagstaff's infroggles now work in caves
The Aporkalypse is now only endless the first time around
Added the Living Artifact
The Ant Queen Chambers now have a minimap
Items shot by the Trusty Shooter no longer show up at 0,0
Items shot by the Trusty Shooter can no longer be picked up in the air
Wheeler no longer gets the "Dodge" prompt while on a boat or riding a beefalo
Using the trusty shooter on a boat no longer causes problems
Moved the UI for the trusty shooter and navigadget so it doesn’t interfere with boat UI anymore
Fixed multiple miscellaneous string problems
April 29, 2019
Rev. Beta 329526
Wheeler's life is set to 100
Wheeler has 12 inventory slots
Wheeler's dodge has been polished up, and should be easier to use, especially while running.
Wheeler has a 5% speed boost
Every empty inventory slot gives an extra 1% speed boost
Trusty Shooter tiers have been tuned
No changes to the NaviGadget
Her graphics have been polished
April 25, 2019
Rev. Beta 328894
Added the missing Wagstaff Mount files to fix a crash when trying to play Wagstaff on a non Hamlet compatible world
April 24, 2019
Rev. 327761 (Beta ?)
Bug Fixes
Burnable but insulated items won't burn from lightning strikes
Crashed balloon can be inspected
Spider monkey uses correct damage (watchout!)
Fixed some layering issues with the navigadget
Robot parts and cork chest minimap icons fixed.
Beta specific fixes
The telebrella can be used as a weapon (but you probably don't want to)
The telebrella can be used as an umbrella (but you probably don't want to)
Wagstaff can investigate and use the telebrella while mounted
Wagstaff goggles re-exported for character res.
Wheeler now has 15 inventory slots and receives a 1% speed boost for each empty inventory space + a natural 10%
The last ammo on the Trusty Shooter now also deals damage
Reduced Wheeler's dodge cool down to 1.5 seconds
Optimized the search area of the Navigadget to reduce lag
Wheeler's Trusty Shooter can now take full stacks instead of just 6 items and can take all items as long as they're not alive or irreplaceable.
Tuned the Trusty Shooter damage
Added the irreplaceable tag to the Trusty Shooter, Navigadget and Wilba's Silver Necklace
Edit: Pushed an update to fix a crash due to a missing comma in the speech files.
April 19, 2019
Rev. 327766 (Beta 327761)
Bug Fixes
Fixed desync issues in Aporkalypse clock
Aporkalypse clock now shows the proper animation when saved during aporkalypse
You can't plant lureplant bulbs and jungle trees inside anymore
Fixed an animation glitch when Wilba returns from werepigism.
Beta specific fixes
Fixed Wagstaff and Wheeler’s art resolution
Ancient Hulk’s defeat will re-robot the world correctly now.
The Roc doesn’t like Wagstaff’s telebrella when he activates it.
The new flooring and wallpapers are now also available outside Hamlet
Fixed crash when planting a spiderden in an interior
Wagstaff's armored visor now also shows the overlay on reload
Fixed the potential massive slowdown when using rocks in the navigadget
The navigadget now activates when it is equipped on load.
The Parasol is always available to Wagstaff
Roads now properly respond to Wagstaff's heat vision
April 18, 2019
Rev. Beta 327549
Bug Fixes
Optimized Wheeler’s tracker when searching lootdropper tables
Fixed UI bug when equipping a backpack or entering a boat with Wheeler’s tracker or weapon equipped
Wagstaff can craft an Electrical Doodad in Vanilla DS
Added Wheeler’s minimap image
Updated the wheeler tracker inventory image
Added a background to wheeler’s tracker and trusty shooter slot
Wheeler is actually invincible for the duration of her dodge now
Fixed some icons for 2 new renovation wallpapers
Rev. 327257 (Beta 327391)
Bug Fixes
Fixed potential assert on earthquake in anthill.
Fixed code that tried to place out of bounds blue sow and truffle back in its room
Worldgen occasionally generates an unreachable area. It should now be accessible through a wormhole
Fixed aporkalypse clock blocking interaction with suspicious crack on north wall
It's now possible to drop items on carpets and the aporkalypse clock.
Improved craft-tabs to more accurately chime and highlight to reflect changes
Fixed glitch where aporkalypse clock was sometimes missing on the minimap
Beta Specific Features
Added Wheeler
Added Wagstaff
Added the Ancient Hulk
Added some new wall and floor textures to the Renovate Tab.
Beta Specific Fixes
Fixed bug where anthills could end up without a way out.
April 12, 2019
Rev. 325192 (Beta 325200)
Bug Fixes
Carpets should no longer block interactions with items placed upon them
Fixed placers for interior objects when using controller
Crafting menu now supports multiple active crafting stations
Beta Specific Fixes
Fixed possible crash when trading with pigmen in worlds outside Hamlet
Fixed interior decorating tab showing up at (0,0,0)
Fixed typo causing a potential assert on load
Improvements to the player house interior minimap
April 5, 2019
Rev. Beta 322786
Beta Specific Fixes
Can trade with pigs in all worlds
Ruin interiors should not be flipped on the horizontal axis anymore
Fixed various issues related to player interior crafting
Fixed a cause for mysterious cracks mysteriously opening themselves
Hidden doors no longer reveal when an earthquake happens in another room
April 1, 2019
Rev. 321263 (Beta 321299)
Bug Fixes
Fixed armor sometimes getting stuck at 1% durability
Can’t build city pig buildings inside interiors.
Fixed Startup crash on Linux
Vortex Cloak can be refueled in all worlds.
Beta Specific Fixes
Weather won’t show indoors in ROG or SW worlds.
Construction and Demolition permits now show up in interior crafting tab
March 29, 2019
Rev. 320788 (Beta 320854)
Bug Fixes
Fixed the overspawning thunderbird_fx item.
Fixed the odd drumstick art on the drying rack.
Fixed missing worldgen customisation images when hopping from Shipwrecked to Hamlet.
Splumonkey’s loot fixed
Fixed the busted Seaworthy
Flowers won’t grow indoors.
Beta Specific Fixes
Fixed case where mining a pillar could cause crashes and other instability
March 28, 2019 - Interiors Beta Branch
Rev. 320567
Fixed the hammered art of the City Hall
Fixed a crash when loading some worlds.
Rev. 319878
Latest patch here with an invitation to beta test some new features.
We’ve been working on improving performance and have a few changes that should make things better. This should particularly help with severe lag in interiors. But some of the backend changes are larger than we are comfortable to just deploy. We have set up a beta branch that people can go to and help us test out the changes.
An added benefit of some of the changes, is that the interior system has opened up to the other worlds, not just Hamlet worlds. So if you bring the Key to the City, you can build a pig city in the forest or even on a tropical island. I’m sure there’s some interactions with all this stuff we haven’t predicted yet, so having some more people playing with it will be helpful.
We’ve also put player craftable doors in the home decor tab. Once you’ve build a door in your house, you can use a Construction Permit on it to create an attached room.
To access the beta branch:
Go to the BETAS tab in the Don’t Starve Properties dialogue.
Enter the code: dsinteriorbeta and press the CHECK CODE button.
Select hamet_interors - Hamlet Interior upgrade beta from the drop down.
Your game will then update to the new beta branch.
This branch uses separate save files from your regular base game. You can make a copy of your base game save files in the beta branch by using the console command: TheSim:ImportSave()
Your save files will remain unchanged in your regular branch.
You can return to the regular branch by going to the same BETAS tab and selecting the drop down: NONE - Opt out of all beta programs.
Thank you in advance for everyone who heads in there to play. We plan to run the beta for 2 weeks if everything runs as planned.
New Features
New craftable Vortex Cloak added. You'll need to find a blueprint.
Tuning
Cost of Root Trunk change, + 1 Flytrap stalk.
Bug Fixes
Houndius Shootius doesn't lose its base anymore when placed in an interior
Spawn player skeleton in right interior when player dies and gets resurrected
Jellyfish Jerky doesn’t show up as floating in water anymore when dropped on the ground
Fixed Ball Pein Hammer durability loss inconsistency when using spacebar
Fixed missing crafting description for The Sty Oddities Emporium
Lily Pads now show the correct examination text
The Collector Pig no longer accepts idols for trade.
Florist does not ask for Plop anymore
Fixed examination strings for Queen Malfalfa
Fixed punctuation in Wormwood's character description
Hammering a spoiled fish in inventory drops loot now
Fixed a number of prefabs that were plantable on water where they shouldn’t
Perishable items that rot in an interior now properly spawn rot in that interior
Fixed multiple pig scepters showing up in the world.
Added sounds to the Aporkalypse Clock
All blueprints from the tinker shop can be learned in Hamlet
March 19, 2019
Rev. 317411
Bug Fixes
Fixed potential crash when picking up poop
Rev. 317319
Bug Fixes
Fixed a crash when trading with the pig mechanic shop keeper
Hounds tooth tradeable. For real.
March 18, 2019
Rev. 317158
Bug Fixes
Fix for the full screen bug.
Rev. 317078
New Features
Root Trunk and Dense Turf made using a Bramble Bulb
Tinker Shop added to newly generated words (and available through the Key To The City in previously existing worlds)
Revived the Ornaments tab for interior decorating
Bug Fixes
Fixed a bug when the salt lick is hammered
Fixed a bug with werewoodie and werewilba still attracting Gnats at night.
Fixed a bug where the pugalisk would be locked trying to freeze elephant cacti.
Fixed a bug with Wormwood’s brambe armor and pig men.
Fixed brain of thought not showing Volcanic tab in Hamlet compatible Shipwrecked world
Fixed rare assert when creatures tried to run away from you in interiors
Fixed crash when glowfly is hit by a sealnado
Fixed rare assert when season lengths were adjusted
Fixed rare assert when using speargun in Hamlet compatible world
Hounds tooth is tradeable now
Increased the number of sound channels to reduce audio glitches
Fixed another cause of ending up on the clouds when exiting a building that was close to the edge of the land
Fixed a problem with working music not playing after jungle or ruins music
Hamlet world "log" inventory image fixed
Fixed the fight music in lush season
Fixed an assert when dropping rainbow jellyfish in Hamlet's water
Made the collision on the land edges one-sided (so that it's easy to fix the situation if you find yourself on the other side for some reason)
The light from items burning in your inventory now follows you when moving between interiors
The Seaworthy and Skyworthy can be hammered. Seaworthy can now be crafted in a Shipwrecked world.
Fixed a bug that caused Piko spawning trees to stop being Piko spawning trees after a save. New worlds will behave properly. Old worlds have tea trees in the Piko spawn areas set to be Piko spawners, so results may vary a bit.
A hammered drying rack won't drop a raw item after it's been harvested.
Roc won't pick up a dead player now.
Fixed crash to desktop when placing certain kinds of turf in specific configurations
Floating shelf now has an icon in the interior crafting tab
February 27, 2019
Rev. 312201
Bug Fixes
Pig Shops,houses and guard towers also snap to grid when placed.
Cleaned up the art of the pig city item placers. (removed snow and fiesta art)
Fix for the crash when approaching volt goats.
Rev. 311861
Balance/New feature
Nettle plants don't reset when they become dry now but they take a little longer to re-bloom.
Added Salt Lick to all versions.
Bug Fixes
Glowfly cocoons still around after the Humid season will expire.
Fixed some causes of Mant overpopulation.
Fixed Warrior Mants sometimes disappearing or not properly returning to regular Mant.
Added a one-time cleanup for surplus Mants and glowflies as a result of previous bugs
Fixed assert when glowflies are killed by spear traps
Fixed use of telelocator staff without focus in Hamlet
Light from windows does not block mouse clicks anymore
DLC compatibility popup can now be navigated with joypad
Smelter now shows the correct icon on the minimap
The City Lamp placer snaps to the grid like the actual lamps do
Fixed potential assert when loading bats
Fixed potential assert when loading gnats (Dr Seuss calling)
February 19, 2019
Rev. 309895
Balance/New feature
Rabid Beetles now have about a one day lifespan once hatched
Pig Bankers no longer accept Purple Gems. Their magic is too dark.
Bug Fixes
It is no longer possible to steal items from locked pedestals
Telestaff can be used from inside to outside and vice versa now
Fixed the draw order of regrowable vines - they were sometimes drawn behind the door.
Slurper can slurp Werewilba, but won’t remove her fur. Also, her fur won’t slip off when wet.
Fixed a rare assert when entering the world customization screen.
Gnats (and other light seekers) won’t consider Woodie and Wilba lights in were form.
Cave flowers wont light up if they have been picked when they “wake up”
Fixed a problem with Vampire Bats not showing up in the caves when asleep.
February 13, 2019
Rev. 309157
Bug Fixes
Fix assert on world customization screen for people who had presets derived from “Default Plus”
Rev. 309027
Balance/New feature
Wormwood has an extra (short) anim when poop healing.
Compost Wrap heals Wormwood for more now.
Each world type (DS/ROG/SW/HAM) now has its own set of worldgen presets (to prevent incompatible presets from being applied)
Bug Fixes
Werewilba won’t be groggy in the humid season from her body hair anymore.
Werewilba can now eat food by selecting it and clicking on Wilba with it
Thunderbirds shouldn't unfairly target players anymore and ignore lightning rods at times.
Uncatchable Glowflies fixed.
Fix for the disappearing trawlnet (when full) in Shipwrecked
Werewilba’s health gets properly set on load
Werewilba can now Spelunk caves in Vanilla and RoG
Wilba no longer turns into Werewilba when removing the Silver Necklace after a full moon
Drying racks that burn will produced cooked versions of their item if they can cook, otherwise they will spawn a burning version of the item if they can burn.
Walking sticks and stalks can burn now.
Hammered dry racks will drop their item.
It should not be possible anymore to generate a world without seasons.
Wormwoods planted seeds will continue to grow after a load.
Werewilba’s light won’t go out when she’s struck by lightning now.
Falling things should not stay on top of a ruins fountain now.
Cleaned up some decoration conflicts with pig ruins generation.
February 11, 2019
Rev. 308440
Bug Fixes
Known seeds will now grant Wormwood sanity boost like random seeds
Wormwood can only use Poop, Guano and Buckets-o-poop to heal. And the bucket gets more than one use. No more unintended Ash-strats.
Fixed crash when trying to drop equipped item in zoomed interface with controller.
Fix for potential crash when harvesting drying rack
Wormwoods planted seeds won't crash the game when hit by a ground pound
Fix a rare assert when Wilba sometimes transformed back from wereform
Fixed potential assert with rainbow jelly migration.
Fixed the non random seed placer
No more seeds will spawn at 0,0,0 when Wormwoods plants them
Fixed a tuber tree crash
Fixed tumbleweed disappearing at the world edge.
February 8, 2019
Rev. 308103
Bug Fixes
Fix for being unable to bundle if the game had saved while bundling
Wilba will now transform from her Werewilba form upon resurrecting
Mini signs won’t fail to deploy if the mouse is on a object when the character goes to place it.
Remapped controls should save properly again.
Flytraps won’t crash the game for Wormwood now
Flytraps won’t attack wormwood for carrying vegetables now.
Werewilba can't equip a backpack now.
February 7, 2019 - Character Update
Rev. 307940
Bug Fixes
Fixed two "random" crashes ( scheduler.lua and shelf_slot.lua)
Rev. 307799
Bug Fixes
Stopped rare pig relics from moving around during a load
Fixed broken interaction with items on shelves.
Fixed graphical positioning of items when taken off shelves
Rev. 307715
The Character Update is now live! This update focuses on making our new Hamlet characters more interesting for you to play, particularly when playing outside of the Hamlet world.
Wilba has inherited one of her father's more colourful characteristics, namely, she now carries the same curse that inflicts all of her father's family with dreaded werepigism. Also, all of pigkind from Hamlet's town pigs to those of ROG will now recognize her as the king's daughter, and pay her tribute in the form of gifts.
We weren't very happy with how Warbucks was working out. While trying to find ways to make him work, we decided that he just wasn't as interesting as we would like, and so we've made the decision to start from scratch. You can still continue your Warbucks saves as his files will not be removed from the game, but he will no longer be in the official lineup of starting characters.
Instead, we would like to introduce to you our new character, Wormwood! Who knows where this creature of nature came from, but he'll likely grow on you.
Thank you for playing, and we look forward to hearing your feedback!
New features
Added options for disabling the decorative vines and the canopy shadow in Hamlet for lower-end hardware.
Blooming Rainforest trees will drop burrs when chopped
Bug Fixes
Webber's disguise will show up if put on the ground now.
Fixed random startup crash with blueprints in Hamlet compatible worlds.
Fixed assert when trying to launch the game with The Screecher mod enabled.
Lazy Forager doesn’t collect items off shelves anymore. Affected saves should be fixed
Bundling wrap now works with controller.
Zoomed inventory management (with controller) should now behave properly with shelves.
Fixed "Text not found" in recipe popups when not near needed prototyping machine.
Fixed an assert on load of some Hamlet compatible ShipWrecked worlds.
Burned crops just produce burnt seeds unless fully mature
January 28, 2019
Rev. 305738
Bug Fix
Fixed infinite loop when destroying a beehive in a world with bees set to ‘None’ for real this time
January 25, 2019
Rev. 305507
Bug Fixes
Fixed a crash with prepared food
Fixed a bug with the cookpot text
Fixed a rare bug in the mainmenu
Brambles won’t spawn in the lily pond biome now.
Fixed the number of minisigns given for SW compatible worlds.
January 24, 2019
Rev. 305080
The pigs of Hamlet are feeling festive, but they need incentive to throw a party. Incentive like surviving an Aporkalypse.
So if you can survive several days of torment before you avert the cataclysm, the Pigs in towns all across Hamlet will throw a fiesta to celebrate life. Go join them in the fun.
New Feature
Pig towns will celebrate for a few days after an Aporkalypse
Bug Fixes
Fixed mouse over detection on new Hamlet prepared foods
Fixed mouse over detection on new Hamlet turf
Fixed assert when traveling to Hamlet wearing the cowl
Fixed assert on world load when Beefalo Mating Season was set to ‘Often’
Fixed assert when unwrapping a bundle in a Vanilla world
Fixed art problem with Woodie’s hair.
Fixed a problem with the brush
Fixed a typo in dungpile loot
Fixed a tooltip on the Smelter
Fixed crash when leaving interior with lazy explorer equipped
Fixed smelter not working with controller/right mouse button
Fixed infinite loop when destroying a beehive in a world with bees set to ‘None’
January 16, 2019
Rev. 303992
Bug Fixes
Fixed mousewheel scrolling in crafting tabs on OSX and Linux
Rev. 303895
Bug Fixes
Fix Player house being locked again for some characters after obtaining deed
Fixed crash when using crockpot in vanilla worlds
Rev. 303804
New Feature
Fast Scrolling craft menu tabs as in DST
Skeletons can be hammered for Bone Shards in base DS now
Bug Fixes
Fixed potential assert with bearger in Hamlet compatible worlds.
Fixed missing minimap icon for cave entrance/exit in ROG
Fixed assert when picking up Hamlet city possessions in linked worlds
Fixed missing old bell blueprint in Hamlet compatible ROG world
Mount injured hud fx fixed
Mount speeds fixed
Missing Mount animations fixed (actions properly limited)
Fixed the missing turf art in Hamlet compatible worlds.
Fixed Hamlet food in Warly’s crock pot.
Burnt Ant Comb Homes won’t produce any more Mants.
Can’t bundle bundles now.
Fixed Willow’s arms when rowing.
Fixed autumn colourcube in ROG worlds
January 14, 2019
Rev. 303256
Bug Fixes
Character stays stuck by goo properly when hit while gooed (Bring friends or armor.)
Fixed graphics glitch when examining
Fixed sneeze graphics glitch
Fixed Wilbur run when riding beefalo
Fixed the weird Cave Banana Tree in Hamlet compatible worlds.
Fix for assert when burning a minisign in Vanilla worlds
Fix assert when placing a gate in Vanilla or ROG worlds
Fixed assert when a babybeefalo grew up in Hamlet or Hamlet compatible world
Dismount with controller fixed
Fences should load properly
Fixup for items that went missing from locked display cases
Beefalo mounts attack and take damage properly
January 11, 2019
Rev. 303169
Bug Fixes
Fix for potential crash when closing craft-tabs in Hamlet
Fixed the Flingomatic
Fixed the brush crash
Fixed Beefalo shaving
Fix for missing items on shelves
Fixed several animation bugs when riding
open close gate use anim fixed
Fixed the ApplyBuildOverrides crash on baby beefalo
Fixed disappearing items in shift-click
January 10, 2019 - Quality of Life
Rev. 302970
Bug Fixes
Fixed the craft tab scrolling crash
Fixed the Hamlet compatible ROG crash
File:Hamlet Early Access QoL Update Promo.gif
See also: Don't Starve - Version History.
Welcome to 2019 everyone! We start the new year with an update that brings several nice and fun features from Don't Starve Together to regular Don't Starve. These additions were added the base game and all DLCs.
Beefalo taming and riding (Saddles, Brush, Saddlehorn)
The Ewecus (for Steel Wool)
Fences (Gates and Walls)
Bundles (and Wax Paper and Bee's Wax)
Mini signs (and the Feather Pen for writing)
Action Key ability while holding an item on your cursor
Trap pickup using the action key
Along with these additions, the artists took some time to do a visual color pass of Hamlet. Some changes are larger than others, like seasonal tints and the new background color, and others are smaller, like the claw palm leaf color.
Controller support was improved when interacting with interiors and interior decorating.
January 9, 2019
Rev. 302650
Bug Fixes
Fix for yesterday’s patch which caused a crash when trying to modify world settings with no DLC installed
January 8, 2019
Rev. 302498
Bug Fixes
Miner hat doesn't magically emit light anymore after re-entering an interior where it was left on the ground
Fixed the rare relic that spawns outside the bounds of the room
Fix for custom options and ROG worlds that are SW or Hamlet compatible
January 2, 2019
Rev. 301875
Bug Fixes
Different handling for aporkalypse clock save load
Willow's lighter should not lose light when moving between interior rooms
Lanterns now properly remember whether they were on or off in interiors
December 21, 2018
Rev. 301799
Bug Fixes
Hopefully fixed elusive 'attempt to call nil value' bug.
Shadow creatures spawned by aporkalypse now also despawn when arpokalypse ends
Creatures spawned by aporkalypse now remember this fact after a save/load, so they should despawn when aporkalypse ends. Unfortunately ones that were spawned already can not be fixed up.
Fixed potentially huge memory spike on load of world
December 20, 2018
Rev. 301295
Bug Fixes
Fixed fixup of world that were affected by the "disappearing suspicious crack" bug
Fixed Aporkalypse clock not rotating
Rev. 300612
Bug Fixes
Suspicious cracks were not meant to be axeable. They can't be axed now
Fixed a bug that allowed some worlds to not have the herald pig ruins
Fixed a save/load problem with the Aporkalypse Clock
Fixup of worlds that were affected by the "disappearing suspicious crack" bug
Fixes for Linux sound
Potential fix for getting stuck outside walls when having followers
December 7, 2018
Rev. 298833
Bug Fixes
Fixed the water walking hippo's and poison dart frogs
Fixed a bug with secret room doors leading to blackness
All doors are opened now when you leave a ruin, that way, if you end up on the other side of the world, your way back is not blocked
December 6, 2018 - Aporkalypse
Rev. 298530
Bug Fixes
Fixed a crash when saving during the aporkalypse
Rev. 298452
World Change
The Aporkalypse added. (best with new world, but old worlds are modified slightly to support it)
Pugalisk leaves behind something new.
Lowered the Beard Rug minimap priority
Reduced pay for nightmare fuel
Pigs have a bank (New worlds only. Old worlds can craft one with the key to the city)
Queen's gallery has a new exhibit. (New worlds only)
Bug Fixes
Fix for disappearing mandrake (or rare crash) when clicking mandrake in inventory
Fixed the crash when bird whistle is consumed
Fixed the crash when bird whistle is used in Survival or SW worlds.
Fixed rare crash in meatrack
Fixed crash with pugalisk switching targets
Fixed city farm plots showing "MISSING NAME"
Fixed city farm plots auto-replanting on load
Key to City doesn't conflict with science machine et al anymore
Fixed crash when a beehive was burning while the season changed
Fixed invisible snakeskin in Hamlet compatible ShipWrecked world
Fixed glowflies being deleted when in containers
Fixed glowflies not giving off light when released from container
Fixed glowflies not having a mouseover during daytime
Can't turn a sprinkler on anymore when it's out of fuel
Pig beautician now accepts thunderbird feathers
Fixed yellow gem turning invisible when placed on shelf
Mant suit now takes and displays proper damage
Manure flies should not buzz anymore when there's no poop.
Fixed crash when spawning a sprinkler away from water
Fixed torches not losing durability after being hit by sprinkler
ROC doesn't get stuck on trying to destroy farm plots with a crop anymore
Farm plots can't be placed in interiors anymore
November 29, 2018
Rev. 297099
Bug Fixes
Shops don’t restock after shopkeeper has died.
Items in Hamlet compatible ROG worlds don’t blow across the land anymore.
Fixed a bird whistle crash.
Fixed a disappearing glowfly cocoon bug.
Fix crash when a boss destroyed a relic.
Fix crash when deconstructing sprinkler.
Saving a house that’s on fire won’t destroy its contents anymore.
Fix crash when world hopping from ROG to Hamlet.
Fixed another way the Roc could fail to grab the player.
Fixed a bug with city pigs when they get hit.
Fixed a save/load problem with Nettle plants.
November 27, 2018
Rev. 296676
Balance Changes
Stolen items don't get replaced.
Bug Fixes
Bandit camp drops a peagawk feather, not bone shards now.
Mole hat works better indoors during the day.
Nettle plant should naturally bloom more consistently during the humid season.
Fixed a possible avenue that the roc can fail to grab the player, leaving them cowering.
Fixed the disappearing shopkeeper desks.
Fixed the problem of Ro-bin eggs incubating inside containers and on shelves.
Fix for potential crash when entering the player’s own house.
Exiting a burning house should not send the player off to the middle of nowhere anymore.
Fixed the memory leak with the sprinkler.
Cause we could and it was asked for a long time.
You can craft beard hair rug from beard hair and grass. (You know, in case you like pixel art and need black lines.)
November 23, 2018
Rev. 296291
There was a problem with the fix for the fly buzzing. It had the unintended effect of having everything's inventory visible, so we rolled that fix back.
Rev. 296153
Bug Fixes
Fixed a bug with beefalo loot drop.
Implemented workaround for when player crashes on entering anthill. Root cause still under investigation.
Woodie can use doors in the werebeaver form.
Fixed some missing strings when the werebeaver gnaws on them.
Fixed the perpetual fly buzzing sound when poop is dropped in interiors.
Rev. 296123
Fixed a crash in non Hamlet Compatible worlds with the runaway component.
Rev. 296000
Balance Changes
Krampus is a bit more persistent.
Bug Fixes
Customizing a SW compatible ROG world, no longer generates a Vanilla world.
Fixed a bug with customization presets.
Fixed Wilba’s missing map icon.
Fixed several Wilba anim bugs.
Fixed a problem with Glowflies not returning after saving in a humid season.
Fixed a potential crash when an antman warrior’s queen was killed.
November 22, 2018
Rev. 295898
Bug Fixes
Fixed a crash with followers.
November 21, 2018
Rev. 295671
Balance Changes
Nettle plants do not bloom because of the Humid season now ( but they will still bloom in the Humid season, it's a subtle difference). They also do not like dirt other that Deep Jungle dirt.
Bug Fixes
Player can't sneeze when making transitions now.
Game won't crash when jumping to a SW or ROG world while the player suffers Hayfever.
Pig mechanics are no longer a source of infinite hammers.
The Pig Mayor won't fall asleep while hosting a guest now.
Fixed hard crash when hitting the edge of the map in Hamlet compatible Shipwrecked world.
Fix potential crash when attacking with an army of followers.
Fixed a crash when two things took things from a shelf at the same time.
Added StopHammerTime() console commands that attempts to removes all hammers lying on the ground in cities.
Improved performance with hanging vine decorations and light rays.
November 20, 2018
Rev. 295272
Bug Fixes
Pugalisk ruin pillars save properly.
Pugalisk fountain will reset (after the normal delay) when the player returns to hamlet if the Magic water was taken outside the world and used.
Magic Water and magic Flower won't crash in a world with no Fountain of Youth.
Fixed the disappearing home decor.
Fixed the ottoman art.
Reduced collision on home chairs.
Reduced the odd items that get collected at 0,0,0.
Fixed crash when target was destroyed while shooting it.
Boat repair kit returns to the crafting menu.
Sprinkler and fan are not common recipes now.
Fixed crash with Ancient Robot Laser.
November 16, 2018
Rev. 294865
Balance Change
Reduced sanity gain from the Magic Flower.
Bugs
Fixed a crash with the gnatbrain.
Fixed a Deciduous Monster Tree crash when the wind blows.
Fix crash when resuming a world with a burnt shop.
Fix crash when resuming a world with a burnt farm plot.
Fixed crash related to loading burned shelves. Shelves were not supposed to be burnable.
Fixed an extra way the roc cave exit could fail.
Aloe, Radish and Asparagus seed icons fixed.
Fix a crash related to items that lost track of their shelf as result of a previous bug.
Fix rare crash when pog gets attacked while rummaging.
Fixed crash when toggling on boat lantern.
Fixed crash from dead bandits on world load.
Fixed rare crash when pigs repair house.
Fixed a bug with the Magic Flower.
November 15, 2018
Rev. 294625
Bugs
Fixed character selection between DLC compatibilities.
The Roc Cave should be exitable now.
The Roc should not give house calls now.
The Roc should show as frequently as is supposed to now.
Fixed a crash with the infestable component.
Fixed a crash when things that had previously been on a shelf are removed from game.
Mined pillars save properly.
Dart Traps save properly.
Smashing Pots save properly.
Player shouldn't spawn in the clouds now when leaving a building close to the edge of the world.
Fixed the "inventoryimages2" crash.
November 13, 2018
Rev. 294181
Changes
Cork chests are Pog proof.
Bugs
Fixed an error with poison and fire snakes.
The thunderbird will no longer attack the player postmortem.
Fixed a bug with spiders when they investigated.
Gnats will abandon chase if you get far enough away from them. If you can run faster than them...
Fixed a bug with items that were on shelves that were hammered.
The changes set in the customization are now properly applied to the game itself.
Wilba can eat monster meat without penalty now.
Fixed the background color problem when generating a ROG world.
November 8, 2018
Rev. 293829
Bug Fixes
Bug reporter didn’t properly unpause the game.
World customization now works properly when world hopping in SW.
Fixed a typo.
Rev. 293709
Bug Fixes
Fixed the Crafting menu in non Hamlet compatible worlds.
Fixed startup crash for people who had played the screecher previously.
Fixed a crash that was looking for a missing DLC button for some people.
Rev. 293625
Changes
Wilba added.
Roc added.
Skyworthy added.
Bug Fixes
Fixed a string issue with WX "them" to "their".
Fixed the "red" dusk in Winter.
Fixed issue where player built shelves were not hammerable after save.
Fixed bug with placing items on shelves.
Fixed a crash when picking up items on shelves that had rotted.
Fixed the craft tab spacing for Hamlet compatible RoG and SW worlds.
Fixed several issues with Interior home decoration.
Temporarily removed the "ornaments" crafting tab from home decor until it can get fixed.
Temporarily removed the "fixed" sound filters for Winter and Summer until they are re-tuned.
Closed Beta
October 26, 2018
Rev. 291539
Balance Changes
Pig Guards won’t wear out their halberd.
Bug Fixes
Fixed a crash on the armor component.
Fixed the Radish calories.
Flowers remain possessions of the pigs, even when evil.
God mode now persistent in ruins.
Pig Guard tower regen time proper.
Rev. 291499
Bug Fixes
Fixed the fix that was fixing the “black room” bug.
Rev. 291461
Balance Changes
Increased Spider Monkey health and damage.
Fog doesn’t dampen the sound anymore.
Fog duration is shortened.
Bat Cowl added to the recipes.
Slower recovery from Hayfever with Gas Mask.
Reduced Sneeze sanity damage a little
Changed Radish food attributes.
Bug Fixes
Rotten trees in gas biome stay rotten after a save.
Spacebar action can’t be used to enter a burning home anymore.
Pig houses and guard towers respawn delay fixed.
Rebuilt pig houses and guard towers won’t spawn new pigs if the old pig lives.
Fixed a linux script error crash.
Fixed a second “black room” bug.
Pig guards don’t crash anymore when their weapon runs out of durability.
Can now place the tophat light in your house.
Gnats are not auto targeted unless they are the last choice.
Gnats don’t consume weapon durability anymore.
October 24, 2018
Rev. 291104
Balance Changes
Warbucks sanity gain from holding money slowed a little but also can reach a higher top end.
Bug Fixes
Warbucks has no extra sanity gain from eating prepared foods (just the normal).
Fixed some object parenting bugs with save and reload.
Fixed a crash with the newsletter.
Pig don’t like you digging up their stuff.
Guard pigs will fight back even if fixated on oincs.
Added Bug reporter to script error screen.
October 22, 2018
Rev. 290705
Balance Changes
Vampire bat damage increased.
Pig guards more resilient.
Bug Fixes
Fixed scorpions immune to gaze beam.
Fixed the crash with Warbucks and the crockpot.
Rev. 290648
Balance Changes
Lowered the Usher's and mechanics trade price.
Pig poop frequency reduced.
Flower Pig no longer trades for poop.
Warbucks Sanity reduce, higher penalty for eating unprepared foods and lower sanity gain from holding gold.
Warbucks starts with ball pein hammer and halves durability usage of Treasure Hunting items.
Mant Queen buffed.
Bug Fixes
Fixed the missing frozen adult flytrap state.
Pangolden will poop gold now.
Fixed the pig ruins that could be entered without hacking after a save.
Fixed the broken sound problem with the key to the city.
Fixed a bug that could cause the world to spawn without all the required pig ruins.
Fixed the issue where houses and shops would be all black.
October 19, 2018
Rev. 290499
Balance Changes
Vampire Bat wave numbers reduced.
Asparagus, Aloe and Radish spoilage time reduced.
Deli prices and Hoofspa prices changed a little.
Pig and ant statues will drop 2 nuggets when chiseled.
Rabid Beetle spawning patches reduced a little.
Vines no longer regrow in the ruins until player exits the ruins.
Bug Fixes
Pig relic rocks remain used when the game is reloaded.
Fixed a bug with guard towers and pathfinding.
Fixed a crash when a city pig is killed after a save.
Fixed a crash when hammering sometimes.
Burnt Tubers can be chopped for charcoal.
Fixed a crash when Hippos and Hulks lose a target.
Pig Ruins doors should not close now, after a player has used the door.
Fixed some interior props that gets flipped during a reload.
Fixed the bug with the Gallery Exhibit lock and key after a save.
Fixed the rain every time you leave a building.
Updates
Warbucks sounds hooked up.
Added a Bug Report function to the options menu on the title screen.
Added profiler support to analyze performance issues.
Debugging
Code support to help to fix the “black room” bug.
Add consolecommand c_tryexitblackroom() which tries to spawn you outside the room in case you're stuck in the "black room bug".
October 17, 2018
Rev. 290043
Pigs will reset their trading properly each day.
Tuber Trees bloom in Lush season, not Humid.
Fixed a world gen crash with the "bunch spawner".
Can’t exit the boat onto the clouds now.
Fixed shopkeeper inspection lines.
Fixed the broken lotus inspection.
Fixed a crash in the console when you hit the "[" key.
Fixed a crash when going into and out of interiors.
Peagawk won't eat food while it's still a bush.
Fixed a bug when topiary are destroyed.
Fixed a bug with the Pheromonestone.
Fixed a graphics bug with Wolfgang.